Stellaris | |
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Developer(s) | Paradox Development Studio |
Publisher(s) | Paradox Interactive |
Director(s) | |
Producer(s) |
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Designer(s) |
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Artist(s) | Fredrik Toll |
Composer(s) | Andreas Waldetoft |
Engine | Clausewitz Engine |
Platform(s) | Windows, OS X, Linux, PlayStation 4, Xbox One |
Release | Windows, OS X, Linux May 9, 2016 PlayStation 4, Xbox One February 26, 2019 |
Genre(s) | RTS, 4X, grand strategy |
Mode(s) | Single-player, multiplayer |
Name | Release date | Description |
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Leviathans | 20 October 2016 | Introduces 'Guardians,' powerful space creatures and entitites which can be fought or investigated; independent enclaves; and new mechanics for Fallen Empires to awaken and either reconquer the Galaxy or fight one another in the 'War in Heaven.' |
Utopia | 6 April 2017 | Utopia adds megastructures including Ringworlds and Dyson Spheres, space habitats, 'Ascension Perks' allowing biological, synthetic or psionic evolution, hive mind empires, new slavery and native indoctrination options and additional civics. |
Synthetic Dawn | 21 September 2017 | This expansion features the ability to play as and encounter machine empires with unique event chains and mechanics while also adding synthetic uprisings and new synthetic portraits. |
Apocalypse | 22 February 2018 | Apocalypse adds several superweapons providing for the ability to destroy planets and eradicate or assimilate planetary populations, in addition to new 'Titan' ship classes and defensive modules allowing for system-wide weapon attacks. The expansion also includes nomadic 'Marauder' civilisations, unity ambitions and new civics. |
Distant Stars | 22 May 2018 | In Distant Stars players will be able to discover and unlock access to new, hidden star clusters and encounter several new anomalies, events, space entities and unique systems. |
Megacorp | 6 December 2018[13] | Megacorp introduces new Corporate Authorities which can establish branch offices on foreign planets and dominate galactic trade, the ability to create an ecumenopolis, non-player nomadic 'Caravaneer' civilizations, more megastructures, new ascension perks and a galactic slave market. |
Ancient Relics | 4 June 2019[14] | Ancient Relics Allows you to uncover the ruins of long-dead civilizations in Relic Worlds to piece together the story of their rise and eventual downfall. Excavate their derelict cities and ships to unearth the truth, discover powerful relics and harness them for your own empire’s ambitions. |
Reception | ||||||
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(help)Solaris | |
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Publisher(s) | Atari Corporation |
Designer(s) | Doug Neubauer[1] |
Platform(s) | Atari 2600 |
Release | 1986 |
Genre(s) | Space combat simulator |
Mode(s) | Single-player |